| Package | com.acleveraddress.net.multi_loader.items.types |
| Class | public class MultiLoaderSoundItem |
| Inheritance | MultiLoaderSoundItem MultiLoaderItem AbstractDisplay flash.display.Sprite |
| Property | Defined by | ||
|---|---|---|---|
![]() | attempts : uint | MultiLoaderItem | |
| bufferTime : Number = 1000 | MultiLoaderSoundItem | ||
![]() | bytesLoaded : Number | MultiLoaderItem | |
![]() | bytesTotal : Number | MultiLoaderItem | |
| channel : SoundChannel | MultiLoaderSoundItem | ||
| checkPolicyFile : Boolean | MultiLoaderSoundItem | ||
| content : * [read-only]
When the asset is loaded the content is set to the loaded item - this is
an UNTYPED Sound, so suggested use would be:
var snd : Sound = myMultiLoaderInstance.getContent('my_sound') as Sound;
| MultiLoaderSoundItem | ||
![]() | context : LoaderContext
The LoaderContext to be used, if necessary
| MultiLoaderItem | |
![]() | elapsedTime : uint | MultiLoaderItem | |
![]() | endTime : uint | MultiLoaderItem | |
![]() | errorMessage : String
In the event of an error, this is set to the error message
| MultiLoaderItem | |
![]() | hasFailed : Boolean | MultiLoaderItem | |
![]() | headers : Array
The array of headers to be sent with the request
| MultiLoaderItem | |
![]() | hostName : String | MultiLoaderItem | |
![]() | index : uint | MultiLoaderItem | |
![]() | isLoaded : Boolean | MultiLoaderItem | |
![]() | isLoading : Boolean | MultiLoaderItem | |
![]() | key : *
The key used to reference the item.
| MultiLoaderItem | |
| loadingContext : SoundLoaderContext | MultiLoaderSoundItem | ||
![]() | originalPath : String
This is set to the original path, for use if preventCaching is being used
as well as a key, so that the original path may still be used to return
the item
| MultiLoaderItem | |
![]() | params : Object
The params object is for saving associated parameters into the loader item when you first
create it, so that you may retrieve them later, so you don't need to reference the creation
source again once it has loaded, eg
var item : MultiLoaderItem = ml.add(imageXML.source, {key: 'img_1');
item.params = {width: imageXML.width, height: imageXML.height};
ml.start();
... | MultiLoaderItem | |
![]() | path : String
The path to the resource - may be relative or absolute
| MultiLoaderItem | |
![]() | percentLoaded : Number | MultiLoaderItem | |
![]() | preventCaching : Boolean
Whether this item should enforce a fresh load (true) or if it tries to load a
cached version.
| MultiLoaderItem | |
![]() | priority : int
The priority of this item - set to 0 by default
| MultiLoaderItem | |
![]() | retries : uint
How many times the loader should attempt to load the item after a failure.
| MultiLoaderItem | |
![]() | startTime : uint | MultiLoaderItem | |
![]() | type : String
The type of asset to load.
| MultiLoaderItem | |
![]() | urlRequest : URLRequest
The URLRequest created for the loading request if necessary
| MultiLoaderItem | |
![]() | weight : uint = 1
The loading weight to be used for analysing the loader's progress
| MultiLoaderItem | |
| Method | Defined by | ||
|---|---|---|---|
|
MultiLoaderSoundItem(path:String, type:String, props:Object = null, params:Object = null)
Creates a new MultiLoaderSoundItem object, and prepares it for loading
When loaded, the content of this is set to the loaded Sound object | MultiLoaderSoundItem | ||
|
dispose():void
Disposes of this item
| MultiLoaderSoundItem | ||
![]() |
init():void
Called when the item has been added to the loader
| MultiLoaderItem | |
|
load():void
Starts the item loading
| MultiLoaderSoundItem | ||
![]() |
onStarted():void
| MultiLoaderItem | |
|
stopLoad():void
Stops the item from loading
| MultiLoaderSoundItem | ||
| Method | Defined by | ||
|---|---|---|---|
![]() |
added(evt:Event):void
| AbstractDisplay | |
![]() |
addEvent(item:EventDispatcher, type:String, listener:Function, weakReference:Boolean = true, priority:int = 0):void
| AbstractDisplay | |
![]() |
addListeners(item:EventDispatcher):void
| MultiLoaderItem | |
|
completeHandler(evt:Event = null):void
| MultiLoaderSoundItem | ||
![]() |
httpStatusHandler(event:HTTPStatusEvent):void
| MultiLoaderItem | |
![]() |
ioErrorHandler(event:IOErrorEvent):void
| MultiLoaderItem | |
![]() |
loadingFailed(error:String):void
| MultiLoaderItem | |
![]() |
openHandler(event:Event):void
| MultiLoaderItem | |
![]() |
progressHandler(event:ProgressEvent):void
| MultiLoaderItem | |
![]() |
removed(evt:Event):void
| AbstractDisplay | |
![]() |
removeEvent(item:EventDispatcher, type:String, listener:Function):void
| AbstractDisplay | |
![]() |
removeIfExists(child:DisplayObject, container:DisplayObjectContainer):void
| AbstractDisplay | |
![]() |
removeListeners(item:EventDispatcher):void
| MultiLoaderItem | |
![]() |
resize(evt:Event = null):void
| AbstractDisplay | |
![]() |
securityErrorHandler(event:SecurityErrorEvent):void
| MultiLoaderItem | |
| bufferTime | property |
public var bufferTime:Number = 1000
| channel | property |
public var channel:SoundChannel
| checkPolicyFile | property |
public var checkPolicyFile:Boolean
| content | property |
content:* [read-only]
When the asset is loaded the content is set to the loaded item - this is
an UNTYPED Sound, so suggested use would be:
var snd : Sound = myMultiLoaderInstance.getContent('my_sound') as Sound;
public function get content():*
| loadingContext | property |
public var loadingContext:SoundLoaderContext
| MultiLoaderSoundItem | () | constructor |
public function MultiLoaderSoundItem(path:String, type:String, props:Object = null, params:Object = null)
Creates a new MultiLoaderSoundItem object, and prepares it for loading
When loaded, the content of this is set to the loaded Sound object
path:String |
|
type:String |
|
props:Object (default = null) |
|
params:Object (default = null) |
| completeHandler | () | method |
protected override function completeHandler(evt:Event = null):voidParameters
evt:Event (default = null) |
| dispose | () | method |
public override function dispose():voidDisposes of this item
| load | () | method |
public override function load():voidStarts the item loading
| stopLoad | () | method |
public override function stopLoad():voidStops the item from loading